Welcome to /ic/. If you are looking to hone your creative skills, please consult these general resources:One-Stop Beginners' GuideThe w/ic/iAnd don't forget to HEED THE RULES
Feels weird to see stuff that feels like it was put in an ai blender and traced over. Don't know wether to call it smart or souless.
>>7148525I dont get why he didn't like experiment using AI by piecemeal. Instead of just slapping his own head and face onto a pre-generated image.
Most ai tends to look similar, it’s always the same lines, poses and perspectives.Ask for a Timelapse , problem solved ;)
>>7148688you can pick which layers you show kek
>>7148696I mean I really doubt anyone is going to even ask for a time line of disgusting trash like the OP.
>>7148503I fucking told this place that this would be the new thing
If you are a /int/ermediate or /beg/inner in art, please use this thread to post pieces for critique or ask for advice. Please stop replying to crabs, nodraws and howies and instead focus on posted works!>STICKY:Completed: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98New collaborative: https://hackmd.io/UMnZVhNITW-T2wZpHw6d0Qw/ic/i: https://sites.google.com/site/ourwici/Hardcore: https://hackmd.io/7k0XRnIQR6SValR77TDfZw?view>WHERE to get study materialsannas-archive.org>>>/ic/artbook>>>/ic/video>Want to practice figures?quickposes.comComment too long. Click here to view the full text.
>>7148693rushed my hatching and it turned out garbage, im sticking to just the brush next time.
>>7147036Damnit, you can do better thatn this 10zzz10!!You da GOAT!!! OUR CHAMPION! OUR MESSIAHHHH!
>>7148677why she T-posing ? :/
>>7148702From what I see, my problem was mainly shading / lighting?You did a good job there, thank you.The tee pose was part of the request. She has two pets, one will be on each side and they are large. She’s also walking towards the foreground, so it’s not like a 3d model tee pose.Any tips for me?
>>7148707> my problem was mainly shading / lightingNo. It was just what I was doing wasn't trying to change the girl. I can't tell you how the girl should look.
What is the best framerate for pixel art sprites?
>>7141686ho ho ho ho
wellp
How do you go about shading a line artwork?
Hi OP, sorry if this is a silly question but do you make these by hand? Have you considered doing these on canvas?
>>7147200the chad stride
wow
If you're on a break after drawing and feel like sharing what's on your mind about what you're working on, the industry, things that excite you about art, or anything that frustrates you about drawing or the process of art then grab a cup of water and chill out here. Remember to keep discussion on-topic as much as possible.Previous: https://warosu.org/ic/thread/7105220
I'm starting to realize that I use fan art as a tool for procrastination because I don't really care THAT much if a fuck up a fan drawing but I feel like shit if I try to do something original and just can't come up with anything good.
>>7148337you realized a mistake, now fix it. any moping beyond that point is pointless at best and at worst narcissistic and counter-productive.
>>7148605?
Why don't they make 1.3mm lead pointers
>>7148674Who is they!
This comic really resonates to me. I hate white people, and I want to create my own comic to show the world how evil they truly are.
>>7148542The white man won't fight (((your))) wars anymore. The manipulation is over.
>>7148542What the hell is this meme and why do I keep seeing it?
>>7148542>She looks like she fucks human men>Agreed
You got crabbed by Jakub for giving all the art talent to asians and wyppo
the story of yakub should be taught in school
How accurate is this arm?
>>7148545Looks like a trace hand. Probably correct but ugly..
More of a hand, really>>7148549>draw for meThat’s gonna cost you
How accurate are these arms, and how many years of construction practice does it take to learn how to draw them?
>>7148563REDLINE THIS and THIS
>>7148545You have two, go to a fucking mirror
Previous thread: >>7139876>Link: https://dad.gallery>Discord: You must have a DAD streak of at least 14 to join. Ask Vastian for an invite.>Found an issue with the site? Lost your streak and want to appeal? Please message the contact link at the bottom of the site instead of posting in the thread.Rules:>Draw every day (or your preferred frequency)>Submit your work by 23:59:59 GMT>Spend at least 30 minutes on each submission>No loli or shota porn>Miss a day and you'll be alright, just keep going!>Maintain your streak and you too can become the LAST ARTIST STANDING!!>Have fun!Comment too long. Click here to view the full text.
>>7148647Actually, I was literally referring to you specifically in particular lol.
>>7148635this pr will be 2 years old soonhttps://github.com/LastArtistStanding/last-artist-standing/pull/275
>>7148635old submission deletion would be nice
>6 years of daily drawingtell me about Whizzard, how does he do it?
>>7148698>how does he do it?by cheating
Wanna try out some observation books here's what I got so far, any more would be appreciated. Thanks
The general thread for Manga / manga-styled comic-making, manga-style illustration and related comic work. That said, everyone is welcome here.Support each other and talk about your work or the work of others that excites you. Inking, character design, paneling / layout, writing, planning, and other discussions are all welcome.Post resources, questions, in-progress pages, breakdowns of other works, etc. If a work is not yours, credit the maker (unless it's fucking obvious like a full page of One Piece or something).Thanks to everyone for making /mmg/ a level-headed and helpful place. Remember, drawing and making comics and manga are difficult endeavors, and we're all in this struggle together.Previous thread: >>7126841Some resources:/asg/, our stylistic sister-thread series for those focused more on illustration >>>/ic/asgBooks:Understanding ComicsMaking ComicsManga in Theory and Practice: The Craft of Creating MangaComment too long. Click here to view the full text.
>>7148037Read it faster, try to get caught in the flow, just try to get inmersed in your own story and try to avoid the pauses for thinking "i could change that"
>>7148037>how do you effectively "blindly" read your comic and be an editor for it?I take a break, usually get some sleep, then look at it later. But yeah, if I am working intently on a page for awhile I get tunnel vision.
Imagine being a depressed salary man and seeing uncensored eupho midriff every morning commute
>>7148609so my life currently but with midriff? I'd take it
>>7146929Cant wait to see more.
Because I need a place here to discuss 2D art and post my new stuff.I suppose a single general is better than making single threads.
>>7147931ayo LET HIM COOK
>>7139890reminds of that miserable bastard yhwh
>>7147928Nice Moat.
>>7147444You got some NIGGA SHIT???
>>7147047HE’S BOOKIN’
I have recently gotten a million recommendations about sculpting reliefs and bodies on youtube. It seems like there's still dozens of skilled sculptors alive.So I was initially wondering about the fact that it seems like traditional sculpture is far better preserved than traditional painting. Even the people trying their hardest to copy the old masters simply will never be able to get it right, and certain techniques even at the molecular level of the pigment grinding methods will be lost forever that make all the difference. Sculpture though? It seems like sculpture is just as good as ever, there is no short supply of stone masons ready to make good work if you pay them properly.Now that isn't exactly a good thing, sculptors of the past would probably be distraught to see modern sculptors reduced to interior decorators, but I kept comparing the processes and realized maybe sculpture is just easier?The process ultimately comes down to drawing out three dimensionally in marble, and focusing on the skin tones in polychrome. It requires less focus on the positioning of the final image because you cannot control the way you enter the room, and is ultimately just an easier technique.Is this why sculpture is not just better preserved now, but also why Romans and Greeks were able to create god tier stuff thousands of years ago, but their paintings barely just discovered perspective at the same moment they collapsed? Is sculpture just objectively the easier artform to master, while painting has a harder learning curve?
>>7147909>Excuse me? Sculpting is the hardest thing you can possibly do.There are arguments in the threads; care to answer those?>>7147913Danse is the real deal, actually.
It's easier to fraud painting or drawing with sightsize, shape copying, and symbol drawn cartooning than it is to sculpt, but doing a good drawing or good painting is harder than sculpting.
>>7144400When something is perceived to be easier, expectations and standards are adjusted accordingly, such that being at the top of one field would be just as difficult as in another.As for your assumption that sculpture seems better preserved, any such thing would be a matter of market forces, not difficulty. In fact, I think your assumption is false to begin with, as there are far more working painters in traditionalist/academic styles than sculptors. You just don't think of them as painters.
>>7148049>You just don't think of them as painters.Are you talking about calligraphy artists and the like?
>>7148557No, we just call them illustrators. A great deal of them work in entertainment. There is still huge demand for those traditional skills, that hasn't changed. It's art academia that moved away from representational painting, which gives the appearance that old knowledge has been lost. It hasn't.And don't get me started on how many traditional portraiture painters there are. Their ranks seem inversely proportional to the amount of prestige we still afford them.
I will never draw like this and it pains me deeply
>>7148587coloring =/= painting
>>7148485 Tails gets trolled ain't got nothing on me
>>7148608That's clearly ink + watercolor. Such sour rapes.
>>7148596NTAIt was monthly, and even a monthly serialization requires finishing pages daily. Even if it's just a 25 page chapter, factor in the time it takes to storyboard it and you're still needing to complete an average of 1 page a day. It's really not a "massive overestimation" nor is it "unjustly putting someone on a pedestal" to look up to that. I certainly don't think it's unreachable though.I'm not serialized but I am a pro manga author and even drawing all day every day I'm only finishing 2 pages every 3 days or so. It's a bit higher level of polish (not to say I'm as skilled as someone like Kui though) and I'm drawing it on my own and in the end it'll still take me 3-4 months to draw a 50 page chapter. Compare that to the 1 month for a 25-30 page chapter of Dungeon Meshi and you can see that monthly authors are hardly slacking, they're just not pulling off the borderline superhuman shit that weekly authors do. And for the record there are monthly authors that put out chapters that are upwards of 60 pages (eg Doubutsu no Kuni), which certainly is very impressive.
rejected chimera #2: crayfish-spider-mosquito
>Animation Thread Discordhttps://discord.gg/Ju9NuWN>51 exercises to tryhttp://www.animatorisland.com/51-great-animation-exercises-to-master/>basic programshttps://opentoonz.github.io/e/https://www.synfig.org/https://motorpen.comhttps://tupitube.com/>Referencehttp://www.referencereference.com/https://vimeo.com/groups/anirefComment too long. Click here to view the full text.
>>7146392is that kochikame?
Anyone know of good software for viewing animation refs?I want something basic that will let me view webm/gif/mp4 files frame by frame conveniently.
Sakugabooru is ruining a whole generation of animators.
>>7144225Yes, already had 2:20 minutes of it but decided to scratch it to actually make a good animation for once. The internet is already full of trash.
>>7146693I think the pirouette feels fine but she could probably use the knee bend since she just snaps into a jumping pose